Posts Tagged ‘Hunter’

PostHeaderIcon Blizz Q&A Session

There was another Q&A twitter session recently. It was very enlightening. I wanted to talk about some of the points that we discussed, but I’m definitely not going to go over the entire session. Go here if you would like to read it in its entirety.

Hunter (Of course I have to start with the hunter stuff.)

Q. The Hunter class has many odd and situational abilities such as Mongoose Bite and Aspect of the Beast – are there any plans for changes to these types of abilities?

A. Mongoose Bite is most likely a goner. Let us weep. We think Aspect of the Beast could have some cool uses for Beastmaster hunters.

I really hope that Beastmasters will be a viable raid spec again someday. /crosses fingers

Q. Are hunters likely to see more stable slots for their pets in the future? With the current variety of pets, the amount they have right now seems too small.

A. Arm-waving here, but a model I would love to see is dramatically expanded slots (so you can store all those Spirit Beasts) but have a smaller number of “active” pets, like 3. You could summon an active pet from anywhere in the world, when outside of combat. You would swap a pet from active to the stable at the Stable Masters.

This is a great idea!! I mean really do you use more than 3 pets at a time anyway? We always have several pets that we just can’t manage to say good bye to, and … who would ever say adios to a Spiritbeast for goodness sake. I think this isn’t such a bad idea. I hope it happens.

Death Knight (My only other level 80 character is a DK at this point, I’m enjoying the class thoroughly).

Q. Two-handed (2H) frost death knights was a really fun playstyle that died when dual-wielding (DW) was introduced. Are there any plans to make using two-handed weapons more appealing?

A. We can’t make every death knight tree PvP, PvE and tanking viable and also offer both 2H and DW options for all three of those. We are currently designing Frost as a DW-only tree.

Right now my death knight is a 2 handed frost spec tank and 2 handed unholy spec dps. Why?  Because I haven’t picked up one handed weapons yet, but I totally want to dual wield with my frost tank. I won’t say more to further demonstrate my noobness when it comes to this subject.

Raids & Dungeons (I admit I have skipped a lot of the questions here.)

Q. What have you learned from this expansion’s emblem system?

A. Having that many different kind of emblems is overwhelming. In hindsight, we wish we had done maybe 2 emblems: the current tier and the previous tier (Frost and Triumph at the moment). They also felt a tad too grindy when 3.3 first came out before all of the sources of emblems were available.

I’m glad that they are simplifying this; it was a bit too overwhelming, confusing, and complicated previously. I don’t’ want them to make it so simple that its almost stupid, but I think 2 tiers are enough.

Q. Are there any plans to allow cross-realm raiding?

A. If we can solve the problems with it, we might give it a try. One of the problems is getting the group back together, especially on the longer instances. Loot drama and stuff like that is always a problem. There is also the ongoing concern about the concept of your realm having less of a sense of community.

I personally don’t see how this can end up being a good thing. Our raid group does some puging for ToC 25, but they have a “good list” and a “bad list”. With random, you get what you get. There just seems for too much coordination that needs to take place and too much time required. With that being said, I think it would make raiding more accessible to someone who doesn’t have a raiding guild or don’t have enough people to do 25 mans. I agree about the loss of the community feel though. I’m all over pugs for 5 man, but this looks like it could go sour.

Q. Will we be seeing more Caverns of Time in Cataclysm? War of the Ancients, maybe?

A. We will definitely see another trip to the Caverns of Time during Cataclsym. You are going to have to ask Chromie for more details though. =)

I love Caverns of Time dungeons, the lore, the story line, the chance to go back in time, it’s all epic in my opinion. I’m glad they are doing that in Cataclsym.

Q. Why have we not seen World Bosses in this expansion?

A. They just have problems. It’s always a race to get to them, which tends to favor larger groups who are online often, and it’s hard to discourage or even prevent players outside the raid from helping or screwing things up.

A#2. World bosses are something that we have been talking about more as of late. We really like the concept, but there are certain design problems we would like to address before we bring them back. Stay tuned.

I’ve been wondering about this myself. I thought it was cool having random world bosses in different areas. (don’t go over there if you don’t want to be eaten by a dragon **head nod**). I remember leveling and visiting the center of Darkshire only to be quickly killed by the large dragon there. I didn’t like dying much, but it was cool to see it. But I see the problem here; I wouldn’t have a chance being as casual as I am with my play time. I’m a little curious what they plan on doing.

Q. With the advent of Heroic Shadowfang Keep and Heroic Deadmines, is there any likelihood of other older instances made Heroic?

A. Yes. We are hoping to do more than just these two, but it just comes down to time. We are focusing on getting the new Cataclysm dungeons done first and then we can look into doing more old-world Heroics.

I’m so stupid; I thought that it was odd that they were only doing Shadowfang keep and Deadmines. That will be awesome; with new patches will get new old school heroic dungeons. What more could you ask for??

Cataclysm (not everything, just the questions that interested me).

Q. Regarding Cataclysm, can you reveal any of the ‘major changes’ in Blasted Lands and how this will affect the lore?

A. I love the fact that one of our first questions is in regards to the Blasted Lands! We have big plans in store for this zone in Cataclysm. We will be revamping the entire flow of the zone so you can expect an entirely new experience here. Some of the big changes include an opening to the coastline for a new play area, as well as a large new worgen area in The Tainted Scar.

You know, I don’t think I did anything in the Blasted Lands except go through the portal to the outlands, maybe I should check it out before the expansion. (I probably won’t).

Q. Should players be concerned about what gear they pickup in this expansion, because of the gear overhaul that is coming?

A. I wouldn’t stress over it. You’ll probably replace that gear pretty quickly. Since we have 5 levels, we don’t really want players getting all the way to 85 without having upgraded at all.

Yeah, of course a gear reset is coming. Kind of makes me want to work on alts instead of my main for the next few months.

Q. With the Lich King defeated, in Cataclysm, will the Plaguelands be green and beautiful again?

A. Western Plaguelands will finally be free of the plague in Cataclysm. It’s hard for the Scourge to survive without their beloved Lich King. I guess this means we need to rename the zone?

I love it; I always thought the place was kind of ugly anyway. These kinds of changes that fit with the storyline get me excited. I’m going to be tempted to roll a bunch of new characters and start over. I’m sure a lot of people will be doing that.

Q. Will we get some info about the other zones revamped in Cataclysm, like Stranglethorn Vale or Tanaris?

A. Yes, we are hoping to do a few specific web features on a few of the old world zones and exactly what is changing with them. Stranglethorn Vale is seeing a large amount of changes so it is a great candidate for this.

A#2. A. Some Tanaris goblins wisely invested in desert real estate and reaped the benefits when it became beach-front property.

Oh, do I remember the days of STV leveling on a PvP server. Can I say gank city? I remember be camped on multiple occasions. I think it’ll be good for the area to get a face lift. Them goblins are so good with money. I’d be tempted to hire one as an accountant if I didn’t think he’d rob me blind.

Q. Will there be any type of water mount, like, submarines?

A. We actually have two brand new subs that we made for Cataclysm. These submarines will be used as transports. We have one for gnomes and one for goblins. The subs are huge too! Both are about the size of the Gunships from Icecrown.

Can I just say how full of win this is? Now I think I’ll work on leveling my hunter first before making a worgen or goblin just so I can get my engineering up to make one of these. I’m very stoked about this. (update: I thought about this more and more, what was I thinking, these are just going to be like the boats or blimps for massive transport, not a mount. /fail)

Miscellaneous

Q. Where is my moose? Did you see that Ghostcrawler?

A. That was so epic. I was sure the screenshot was shopped until we saw the actual video. I guess we’re going to have to do a moose now…

Yeah, where’s our moose??

This Q&A session got me really excited for up and coming WoW stuff. I’m pretty darn excited for Cataclysm.

PostHeaderIcon Viper Reminder Addon, Don’t Leave Home without It

Okay, I admit to all of you that I have a lousy memory. I have to give myself reminders constantly or I will forget important to-do items at work, at home, and during raiding. How many of you hunters have been guilty of forgetting to get out of Aspect of the Viper after your mana is completely replenished? I use to have a nice little addon for that called ViperWatch, but the mod writer stopped updating it. So, I tried to just remember on my own. Well, that has been a joke. The only thing that will cut down your DPS more would probably be dying early on in the raid. I don’t know how many times I would look at the dps meters and wonder why my dps was in the pits and then look up to see myself having perfectly full mana. It was a little embarrassing.

Consequently, I had to show my friend Dave that Aspect of the Viper is not the default aspect even if it’s nice because you never run out of mana. We had that discussion awhile ago. Turns out he did a lot of leveling that way. I can’t remember if I covered that in a Dave’s Hunter Guide or not.

Anyway, I always knew when to switch to viper because I couldn’t do anything but use autoshot, mana is completely gone. It’s just way too easy to keep on Viper too long… way too long. Really, you want to get back to Aspect of a Dragonhawk as fast as humanly (or dwarvenly) possible.

So, here you have it. This is the Aspect of the Viper reminder addon that I’ve found that works for Patch 3.3. It works beautifully. It’s called ViperNotify and it very simple. When your mana is back up it give an annoying “ding” sound over and over and over again until you switch it off. The last viper addon was too easy to miss, but you won’t miss this one. You’ll spend less time in Viper and more time DPSing the h3ll out of those bosses.

I’m sure many of you already have this figured out, but for those of you who don’t I hope this helps out.

PostHeaderIcon Getting Back into Raiding

I’m finally getting back into raiding with my hunter. Its been awhile since I’ve done much. I got the alt bug (altitis) back in November and its been difficult to focus on any alt for more than 5 seconds which you could read about on a recent blog post Alts and ADHD.

So, I’m not exactly going gun ho or anything. I’m only raiding once a week on our “gearing up” raid night. We’ve been running 10 man ToC on Tuesdays for those who aren’t quite ready to go to ICC. My dps is slowly increasing as I’m learning the fights and improving my gear. I was very happy this last Tuesday to finally get a gun. I’ll admit that I haven’t had a gun on my dwarf hunter since Burning Crusade. I know I know, it’s sad. I’ve been told that my dwarf probably should cut off his beard because of the shame (especially with the dwarven racial gun crit bonus). In my defense, I’ve seemed to have the worse luck in this regard.

In the last couple of weeks I have replaced a lot of gear, my shoulders, bracers, a low low trinket, range weapon, melee weapon, and head piece. I know I could do it probably a little quicker if I exclusively focused on the hunter. Probably should do more daily randoms, but I don’t. I still got the alt bug (not to mention the holiday bug, or worse yet… the alt holiday bug – that’s where you have to do the holidays with your alts as well.) I’ve been trying to get my death knight the “Love is in the Air” meta achievement on her way to getting a 310% speed violet protodrake as well. She has a little farther to go than Aoirselvar does. I guess there is just too many things I want to do with the very limited time I have to do it.

So, I’m slowly becoming more and more useful to my raiding team. My gear is at the moment in disarray. I just picked up a new trinket with hellova lot of hit on it. Also haven’t gemmed or enchanted any of my new gear that I got this week yet. Oh, and I need a scope for my gun (yay!!). Too much to do. But at least each week my dps is getting better (I won’t admit my dps as to not shame and embarrass myself – maybe later).

This is I guess what I would consider an “update” post, letting you know what’s going on in my neck of the woods. I’ll try to keep these to a minimal, I don’t know if you care to know what I’m doing or not. But then again you are here reading this on my blog so maybe you do. I have some more informative posts in the works. I’ll make sure when I do such things that I either have first hand knowledge or that I at least do my research.

PostHeaderIcon Too Many Hunters? Not Enough!

wet-aoirNow in my guild there are too many hunters who want to raid. We’re a dime a dozen I’m afraid to say.

It’s a popular class, and hey, why not?

I don’t know anybody who seriously gave the class a try who didn’t like it. Sure there were some that told me that it wasn’t for them, but honestly, I don’t think they ever made it to level 10 (and who didn’t hate the melee hell that a hunter faces before level 10????? Well the first time anyway. The second time for me was kiting and jump shot heaven).

Hunters are cool, why else would the class be so popular. Hunter’s are by far the easiest class to level (now that I’m leveling a pally, kitty druid, priest, lock, mage and a baby hunter, I can see this plain as day). When you are a hunter you get to choose your pet….. and name it!!! Uh, you get to shoot things with a gun? Duh! How could you not love to play your hunter???

So, as I was saying, in my home guild (Can of Aggro) there are lots and lots of hunters who raid. And what do multiple hunters offer?? Well, more cute pets? If you have a MM hunter then there’s a raid wide AP buff. SV hunters have a raid wide buff still, don’t we? BM hunters offer uberness and coolness (am I biased? Hmm…), but we don’t have any really neat special buffs like the druids or pallys do or whoever. We don’t have food, don’t provide ports, or summons, or lockpicking. I know I’m kind of reaching now. (Well, we should provide food, we are hunters after all – sorry I’ll try to keep tangents to a minimal).

Consequently I went out and built Jeeves so I could feel a little bit more useful. Of course it doesn’t matter because one of the other hunters beat me to it (probably so he could feel useful as well). No, we are only there for super uber manly (or womanly) monster DPS. We like to shoot things and have our pets bite things. We love to pretend to fall over dead and then hop right back up firing our guns, loosing our bows, triggering our crossbows, etc. If we could have semi-automatic weapons we would love it cause we like to make a big old mess out of the thing we are killing. H3ll, we’re not probably going to get much meat out of it when we are done, and we’re killing stuff that’s so freakin’ big we’ll never fit it in our garage freezer anyway, might as well have fun, right?

Well, enough of that tirade. We now have a good reasons (besides humor purposes) to have multiple hunters in a raid. That’s right! Misdirect is now stackable!!!! This is so awesome, now you have like 7 hunters going out and pulling stuff, often times it could be dead before it gets to the tank (well maybe not, but it’ll have a lot of holes in it). But seriously, this is awesome, have you guys tried it??

We all get to be out there at the beginning of every boss fight all blowing the h3ll out of whatever. Before it felt like, only the elite most uber hunter got to do misdirect pulls, whoever had the most dps. I was consequently excluded from all events. But now it feels like a hunter community, bringing down the destruction together, instead of watching that one guy do it all the time.

No longer are we going to hear complaining for having 1/3 of the 25 man raid be hunters. Of course I doubt this will dispel the myth of the huntard that we have to over come on a daily basis. But that’s another post for another day.

I’m very pleased to be a hunter right now. I apologize about wasting all this time playing with these silly alts. Now let’s get out there and kill something!

PostHeaderIcon Why bother with the Spiritbeast?

spirit-beastOkay, I recently posted about how you can use addons such as NPCscan or Silverdragon to help you find rare mounts, such as one of the 3 spirit beasts running around Northrend. Someone brought up the fact that hunting spiritbeasts is a waste of time. If you are a BM then your dps is already limited and that the devilsaur will put out better dps anyway (of course if you bring this pet into a raid you might get kicked out, its butt is just too big). So, time would be better spent raiding and improving your gear. And I have to agree, if getting the best dps is the most important part of the game for you, then truly hunting for a spiritbeast would be a waste of time. Granted, the entire game is a waste of time anyway, so why bother?

Because it’s the spiritbeast!!! That’s why!! Have your read some of the stories on BRK of people taming the elusive spiritbeast?gondria There is a certain joy that comes in the hunt itself, stalking your pray, waiting for hours in the shadows, etc. The constant disappointment, the patience, the let down… Then for some of you guys out there (not myself), there is the excitement, the adrenaline rush, that mad dash to throw down that frost trap, get rid of your trash pet, and tame the darn beast. Then the thrill of naming it, pulling it out at parties, using the addon Petemote to have him /pee on your guildmates or flirt with the kitty druids.

Why do we bother hunting the spiritbeast? Because it’s what us hunters do. Its an emotional roller coaster, so hang on for the ride.

PostHeaderIcon NPCscan, a Helpmate for Taming Rare Pets

spirit-beast

So, I’ve began the hunt for Loque’nahak recently. I know I’m slow on the hunt and everybody and their dog already has him for a pet, but I’m usually behind the times on these things. That’s just part of the package when you are a casual gamer. You have to accept the fact that you’ll not be ahead of the crowd, but rather a little behind. I’ve come to grips with this and I’m fine with it.

Anyway, I’ve been using the nifty little mod called NPCscan to try to find Loque’nahak. This is a great tool, but you need to know a few things about it before you get started.

NPC scan will scan the surrounding area and when a rare mob comes within targeting distance it will alert you. It will alert you in with lots of sounds, flashing lights, and a pop up. There is no way you could miss it, in fact it usually scares the crap out of me when it pops up.

Once a particular mob has been found by NPC scan it will not be able to find that mob again until you clear your cache. This is easily done. Go to your world of warcraft folder usually under program files (if you are using a PC, if you are using a Mac then you’ll do something else, of which I have no clue, good luck). When you find the folder c:/programfiles/worldofwarcraft/cache delete the entire folder (just the cache folder). Don’t worry, it won’t mess up the game and it will be recreated next time you log into the game. Again delete the /cache folder, not the /worldofwarcraft folder, that would bring you much grief. Of course, if you aren’t worried about finding that particular mob again then don’t worry about it.

Here’s the tricky thing about this mod, it can’t tell the difference between the rare mobs running about the world and pets that were tamed and are now tagging along with some random hunter. There is an option where you can make it not look for tamable rare mobs. You go to options and click on the addon tab. You’ll be able to see the NPCscan options from there.  Click on the plus sign to pull up the secondary options. Here you’ll see a box that you can check or uncheck to track tamable mobs. If you aren’t concerned with tracking down rare tamable mobs then uncheck this. If you are hunting rare pets then check this only when you are hunting. Go uncheck it when you are done, or you’ll freak out like I did. If you’re going to be around someone who has one of these rare pets then you can always add their ID to the mob so it’ll start ignoring them. Look up the beast that you don’t want NPCscan to look for anymore on WoWhead.com. The last number in the url is the id number that you’ll need.

For example: “http://www.wowhead.com/?npc=32500″

gondriaI had forgotten that I had left this on when I was doing Sons of Hodir dailies. Suddenly Gondria pops up and I freak out. My heart leaped in my throat. I tried to target it, I stopped doing whatever I was doing. I looked around thinking I was going to be able to tame it. Then my brain caught back up to me. Gondria is not in Storm Peaks, but rather Zul’Drak. There was just a hunter passing by who already had the spiritbeast tamed. I calmed myself down and promptly turned off the option to track tamable pets.

Now, I have not yet found any spiritbeasts with this, but I was able to take down some rare mobs because of it. Even if you aren’t a hunter, NPCscan can help you work on achievements to take down certain rare mobs. If you are a hunter looking for rare pets then this is a must. It has the same distance as the target macro and it WILL get your attention when it finds something. Believe me. I’m always startled whenever this goes off.

The other Addon I’m using to help me find the spiritbeast is Routes, with this I was able to set up a route in Sholazar Basin where I could optimize mining while hitting all of the known spawn points. Now I just need to get on there and hunt more often.

For many of you this is old news, but not to you new up and coming hunters or you slow but steady casual gamers. I hope this helps.

PostHeaderIcon Happenings of Aoirselvar

aoir_with_turtleSo, I have reacquainted myself with my guild during raid nights.I’m in the Can of Aggro guild on Deathwing Us. We’re a casual raiding guild. I’m slowly getting to the point where I’m helpful. My guild has been nice enough to let me tag along. It was pretty amusing when I came back from my 2 month hiatus. My dps was below even the tanks. I’ve since started fixing the problem, but that what happens when you only have so much time to put into the game.

I’m still working on my Mountains of Mounts project. At this moment, I’m up to 75 mounts. I don’t have any rare mount drops, but I have my Chopper at least. So far I have six of the argent tourney mounts, but I’m currently working on getting my pony (any day now). After that I’ll get back to work earning the other seven tourney mounts. That might take awhile seeing how they all cost 100 seals each.

I have played with my wife on the game for several months. Our newer computer was having problems, so my guild leader (the guy who put the computer together for us to begin with) is looking at it currently. Once we get that working then we’ll start playing again. Now, don’t think I’m hogging this computer. My wife likes to play on when she’s playing with me. She’s told me that she has no desire to get on by herself. We’re planning on leveling some alts together. She’s not really all that into end game stuff. She could care less about raiding. We’ll probably also bounce around servers.

Oh, and I’ve decided to start the hunt for the elusive spirit beast, Loque’nahak. I’ve set up a route in Sholazar Basin that optimizes mining while hitting all the known spawn points for Loque’nahak. I also downloaded the mod NPCscan, which scans the country side for rare mobs while I’m hunting. I’m not being too hardcore about this at the moment, just whenever I get a chance I try to check it out. Maybe I’ll get lucky… someday.

So, that’s my update. Anything new and exciting in the game for you?

PostHeaderIcon Hunters: more sentimental

shereKahn-After reading the comments on my last post regarding hunter pets I’ve come to a conclusion.

Hunters seem to be very sentimental.

Several of us have pets from the beginning that we just can’t bare to get rid. I kept a mountain lion even though I didn’t particularly like the skin all the way from level 30 to level 70, not till I got my gorilla after 3.0 did I replace Shere Kahn. And then I felt bad abandoning him so I dropped him off in a lower level so he could be king of the jungle. We had our good times though, here is a post I wrote when I finally released him back to the wild.

We always had such problems in ZA with my cat because of the part where you had a dozen or so mountain lions attack you. Guildies were always confused why this particular cat wouldn’t die. Good times with this pet, I still feel guilty for letting him go, but I’m sure he’s happy. Good times.

I think the general fact that we name our pets and we can go tame them ourselves makes us a lot more sentimental than warlocks. I don’t know any warlocks that are attached to their demons. Of course hunters don’t have to deal with their pets complaining about doing anything. Warlocks have spells where they sacrifice their demons. They don’t get to go pick special demons, they don’t get to name them. They apparently don’t care too badly if they die.

But could you imagine the uproar the hunter community would have if there was a new hunter spell where you sacrificed your pet for something? We wouldn’t put up with it. We feel guilty when we let our pets down and let them die. We hold on to old pets forever because we’re being sentimental. Heck, like I said above, we get to name them!! I stopped naming fish because then you get attached to them.

Do you think hunter’s are more sentimental? Have you purposely kept a pet more because you would feel bad getting rid of them than because it was good dps? What do you think?

PostHeaderIcon patch 3.2 notes

Patch 3.2 intial patch notes (hunter changes)

So, there aren’t a whole lot of interesting things happening for hunters in patch 3.2, well there are some things. I’ll briefly go over them and add my 2 cents, for what it’s worth, ha!

Classes – General

  • All pets now receive 40% of their master’s resilience and 100% of their master’s spell penetration. In addition, if a player is at their appropriate spell hit chance or hit chance maximum, their pet will be at the maximum for spell hit chance, hit chance, and expertise. If they are below the maximum, their pet will be proportionately below those maximums.

Well, we’ve come a long way since the days where pets got nothing from you stats (good old vanilla WoW). Back in the day, once you hit max level your pet slowly became more worthless. But they’ve changed that quite a bit. This will make our pets more survivable in BGs, but pets are still a big target often times in PvP settings because they were easy to kill, not as much now.

Hunters

  • Aspect of the Cheetah: Can now be learned at level 16.
  • Deterrence now has a new visual spell effect.
  • The time that traps will exist in the world after being put down has been reduced to 30 seconds, down from 1 minute.

Not so cool. I don’t like this at all. What’s up with that? What’s going to happen to chain freeze trapping?

  • Traps now have separate 30-second cooldown categories: Fire (Immolation Trap, Explosive Trap and Black Arrow), Frost (Freezing Trap, Frost Trap) and Nature (Snake Trap). A hunter can have one trap of each category placed at one time.

This is pretty cool actually; don’t know if it completely makes up for the reduced time for traps, but whatever. Now you’ll be able to slap down different types of traps. This will make traps more useful all around. You’ll just have to rotate your traps.

Talents – Beast Mastery

  • Catlike Reflexes now also reduces the cooldown of your Kill Command ability by 10/20/30 seconds.

Talents – Survival

I don’t know enough about Survival Hunters to even bother commenting.

  • Entrapment: This talent no longer works with Immolation Trap or Explosive Trap.
  • Lock and Load: Now has a 22-second cooldown. The Lock and Load effect cannot be obtained on targets immune to snare effects when Frost Trap is used.

Pets

  • Roar of Sacrifice: Redesigned. This ability can now be used on any friendly target to make that target immune to critical strikes, but the hunter pet takes 20% of all damage taken by that friendly target. Cooldown increased to 2 minutes.

Bug Fixes – Hunter

  • All ranks of Sonic Blast now properly have an 80 Focus cost.
  • Black Arrow Ranks 5 and 6 training costs have been lowered significantly.
  • Lock and Load: The tooltip for this talent has been updated to indicate that it also works with Explosive Trap.
  • The tooltip for Improved Tracking has been slightly re-written to indicate that it only works on the hunter, and works on melee damage as well.
  • T.N.T. (Rank 3): Now indicates that the talent works with Black Arrow.

Meh, don’t know much about that stuff. I’ll have to learn soon, I’m going to get my duel spec finally. Can’t decide if I’m going to do it in MM or SV. And suggestions?

PostHeaderIcon New look same old blog

Aoirselvar Cheering shamelessly without a shirt.

Aoirselvar Cheering shamelessly without a shirt.

Here is my new home, make yourself comfortable…

Okay, so there really isn’t much here, yet. But now I have much more freedom. And although it looks more desolate than my blogger site, it will look better. Of course for those of you who are viewing this view RSS then, well… its awesome amazing looking and you’re just missing out.

Why “Casual Huntering”? Well, I’ve explained casual before, I would have added “part-time” as well but we were trying to get away from wordiness in the title. And what about the word “huntering”? Yes, its true its not even a real word, but like I said before, I like to think as a speech-language pathologist I have the right to make up new words on a whim that and I like it. If I were to say “casual hunting” then that would imply that I go around killing things casually. That’s just sick. I like to think that “huntering” means that I do hunter stuff, not just hunting, which means I could hmmm, I don’t know go get a sandwich and maybe go to the store on the beach and buy some def lepared t-shirts, or something, not necessarily killing things 24/7. Not that I’m against killing things, by all means kill away, but in a more calm casual laid back kind of action, during conversations about what ever randomness pops in my head.

So, sit back and relax as we go huntering all over the place (well, not now, next time).

Death Knights